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Makes all resources infinite. extends from sonaxaton‘s. does not affect ups.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
enable various landfill related tweaks. This is a fork of Landfill_plus and a port of Landfill_plus_near_land.
Small changes concerning balance, gameplay, or graphics.
Adds a Navigation Beacon, which when placed on a Space Platform, will cause players to automatically chart their Remote View on planets that the nav beacon orbits. When placed on a planet, it simply acts as a strong radar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A mod that shows a moveable gauge of your inventory capacity on the screen.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a combinator that sets infinite research based on a virtual signal input. Refactored for compatibility with Factorio 2.0 and Space Age mod. Added a command "/create_research_blueprint" to auto-generate a blueprint.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Automatically creates infinite space platforms by copying existing platforms/requests with automatic activation.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.
Mods introducing new content into the game.
Adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts.
Mods introducing new content into the game.
Ammonia is quite flammable; why shouldn't it have a fuel value? Credit to Klonan from KS Power whose code I stole to make this work.
Small changes concerning balance, gameplay, or graphics.
Adds Tank UB (Upgraded Brakes) - a tank variant with significantly improved braking force, craftable after researching Advanced Braking Systems.
Mods introducing new content into the game.
Overrides the stack size for ore defaulting from 50 to 100. The ore stack size can be changed in the settings. (Requires Restart)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
😫Experience😫 2014 👌euphoria👌 and rack 🔝up☝ an 🔥EPIC💯 🔪kill streak💀 in 🤔what❔ might actually 🐝be🐝 the 👎worst👿 ⚙Factorio⚙ mod to ever 👀see👀 the 💡light🔦 of 🌞day🔆. Adds a new 'special' type of bullet magazine, a sniper rifle, a kill streak counter, and the ability to call in tactical nuke strikes
Mods introducing new content into the game.
Automatically colors train stops based on [item=...] tags in their names.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This helps you to do some of the achievements by stopping you from doing what would invalidate the achievement. Entirely configurable with mod settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.