This mod disables belts, requester chests, and buffer chests, turning the game into an extreme train logistics challenge.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Adds three tiers of Reload Stations into the game, these stations load any ammunition from their inventory into any turret in their area
Mods introducing new content into the game.
Adds compatibility for Nanobots 3 to Industrial Revolution 0.9
You want to be able to maintain a lot of orders from the log net? But without cheating? This mod is for you. This mod adds a reasonable priced, infinite research technology for the character's logistic slots.
Mods introducing new content into the game.
Large total conversion mods.
Search for Alternative Data killing enemies. Use your new Alternative Recipes in your production.
Mods introducing new content into the game.
Provides commands and interface for message queues for RCON clients to push/pull data.
More Hotkeys to fast transfer items from entities to player and vice versa. f.e. top-up stacks of items in player's inventory, quickstack items into chest, drop more than one item into a chest or an assembler/furnace, etc. New: Add hotkey to add item requests to entities/ghosts to prime a machine with bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
0.16 removed UI access to the toggles for item grouping and subgrouping in selection displays. This adds the options back as per-player mod settings with hotkeys to toggle them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a very simple mod that adds a special combinator that outputs the items of all ghosts in the logistics network it is placed in.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
For modders only - this is a framework to load multiple server side mods simultaneously, with runtime hotpatching
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.