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This mod add a countdown to nauvis imploding, destroying Nauvis and altering the game loop. It also includes a new planet similar to a Nauvis Hellworld to acquire Nauvis resources later.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
For every planet, space location, and space connection, removes all asteroids. Created by user request.
Small changes concerning balance, gameplay, or graphics.
Simple localization mod that replaces all mentions of Cerys plutonium with neptunium, for consistency with certain mods
Small changes concerning balance, gameplay, or graphics.
This mod will add the music from each planet to the playlist for every planet in the game. Please enjoy Space Age's delightful soundtrack in every location! This should hopefully be compatible with all modded planet soundtracks, too.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This modpack is made to improve the game experience of Factorio 2.0 and Space Age by adding various useful mods
Collections of mods with tweaks to make them work together.
Changes the color of the pollution to light blue for easier visibility on the map & changes the color of the hives on the map from red to white. Special thanks to LCStark on the modding website for contributing so the map refreshes upon joining and you can use it on old saves! Legend! Forked from the original project "Colorblind Pollution & Nests" by Marko Galić, see https://mods.factorio.com/mod/colorblind-pollution
Small changes concerning balance, gameplay, or graphics.
Hides the "last user" line in object tooltips, to reduce clutter and avoid doxxing yourself in screenshots and streams
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a hotkey to highlight unconnected undergound pipes/belts near the player.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings).
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Полная поддержка погрузчиков для всех 5 уровней Ultimate Belts. Упрощенная система технологий - базовые погрузчики в стандартных технологиях логистики, Ultimate-уровни в собственных. Сбалансированная стоимость без x10 умножения. Интеграция с Space Exploration - космические погрузчики в соответствующих технологиях. Работает с SE и без него. Полная цепочка апгрейдов от Express до Ultimate.
Small changes concerning balance, gameplay, or graphics.
Adds a casting recipe for the storage tank, optionally alters pipe-to-ground to only take molten iron, and includes casting recipes for several pipe-related mods
Mods introducing new content into the game.
Opinionated tweaks to Project Cybersyn - Logistics Train Dispatcher.
Small changes concerning balance, gameplay, or graphics.
Adds high-capacity batteries that can be used as an easily portable power source between substations, for example, to charge distant outposts
Mods introducing new content into the game.
Mods introducing new content into the game.