BetterTemporaryTrainStops is a factorio mod. The aim of this mod is a) to change the waiting conditions of temporary stops in trains and b) to provide you with the function of ordering your personal train to the nearest platform. The mod is also focused on being multiplayer friendly.
Mods introducing new content into the game.
本mod用于检测是否采用作弊通关游戏,同时本mod也作为s-s系列的成就mod This mod is used to detect cheating and is also used as an achievement mod for the S-S series 欢迎入群:827295286 Author's contact information:Deadexow@gmail.com
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Estimates the throughput of a selected train configuration through an intersection, with other helpful statistics
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
For use with Realistic Ores which makes Uranium yellow; this mod sets Vitamelange map color to green instead of yellow.
Small changes concerning balance, gameplay, or graphics.
Just a simple graphic changing mod that changes the A in Factorio to not look like an amongus character
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Caution!!! Krastorio 2 is now available! Therefore Krastorio Legacy is no longer supported! This mod expands the endgame, adds 30+ HR buildings, 60+ technologies, new ores, new items and rebalances almost all vanilla game content, making it harder.
Large total conversion mods.
Adds new ores such as nickel, aluminum, chromium and shale. Adds new ways to get electricity. Changes oil processing. Requires Enchanted Electronics and Enchanted Nuclear.
Did you ever fancy playing on a diagonal ribbonworld? yeah, me neither. so I made it.
Small changes concerning balance, gameplay, or graphics.
This mod displays a warning message and plays an audible sound when an atomic bomb is selected in the weapon slot. Hopefully preventing an unfortunate accident.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
- disable various recipes and unlock them with research as they are useless at the start
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tharol's modpack of Angels Bobs MadClown01 and AAI mods
Collections of mods with tweaks to make them work together.
This is my Personal Rebalance Mod for the Uranium Enrichment in Space Exploration because i belive 40 rare resource and 5 common for a gain of +1 rare and -3 common is ways to slow to get in to effect. So i rebalanced it to 4 common and 1 Rare instead for the same gain and loss but faster taking effect in gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod allows player and biters to walk on water, and or biter bases to spawn on water too. Settings are available to enable/disable players, biters and bases being able to walk on water. Combo with Water Belts mod to place some entities on water too.
Small changes concerning balance, gameplay, or graphics.
Adds electric locomotives to the game. (Edited Version by Microhawk. Orginal is from magu5026[https://mods.factorio.com/mod/ElectricTrain]), Also used some models from SE Space Trains : https://mods.factorio.com/mod/se-space-trains
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Read fluid levels in a pipe with the circuit network without use of a bulky tank. Updated to 1.1.x by Walkman100
Mods introducing new content into the game.
A Tesla tank based on the c&c red alert 2 concept art, also compatible with Soviet tesla coils and shares technology boosts.
Mods introducing new content into the game.
Adds air cleaner machine that reduces pollution using filters. Unlockable via technology, simple recipes. Vanilla friendly.
Mods introducing new content into the game.