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More control over pipes. Similar results as Flow Control, but with the GUI and hotkeys of Inserter Configuration instead of unique items per bend. Run pipes with different fluids next to each other!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You went too fast, now your car is trash! This mod makes the damage from impacts increase exponentially with speed, rather than linearly. In other words, high speed crashes are actually destructive now. Tuned for vanilla car at ref. concrete speeds.
Small changes concerning balance, gameplay, or graphics.
Mofified version of the Repair turret mod for spaceage. locking it behind planet progression and planet obtained materials
Mods introducing new content into the game.
This mod pulls together my favorite changes to Factorio 2.0 with a few fixes and tweaks here and there.
Large total conversion mods.
New recipe for carbon fiber without yumako, but with ammonia and heavy oil. Can be useful for quality carbon fiber.
Small changes concerning balance, gameplay, or graphics.
A mod that allows for transmuting promethium chunks into nonrenewable resources. Designed for use on ribbon worlds or others where resources are limited.
Mods introducing new content into the game.
2.0 READY!!! A Simple, yet handy workbench for crafting faster, mostly everything, mostly.. U may need to get in it!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an infinite productivity technology for Quantum Computers
Small changes concerning balance, gameplay, or graphics.
Sets the stack size of all artillery shells to 200. Works with all mods. / Setzt die Stapelgröße aller Artilleriegranaten auf 200. Funktioniert mit allen Mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds recipes to the Cryogenic Plant for liquefying thruster fuel and oxidizer into barrels, enhancing transport options.
Small changes concerning balance, gameplay, or graphics.
Makes trip to shattered planet take 100k kilometers, the proportion of asteroids is unchanged
Small changes concerning balance, gameplay, or graphics.
Introduce a turret that fires capsules (slowdown, poison, and combat robots) for strategic base defense.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Control Technology - Allows you to monitor your factory using Smart Displays. There are seven types: SD1020 - 2 digit display to- SD1080 - 8 digit display.
Mods introducing new content into the game.
Changes electric furnaces to require heating coils within the machine, to function properly.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A set of general utility combinators. Includes: Location Combinators, Bonus Combinators, Research Combinators
Mods introducing new content into the game.
This mod adds new tier of belts - uranium belts. Forked "Leighzer's Uranium Logistics "
Mods introducing new content into the game.
Adds four new "pluck" instruments in the programmable speaker to make music or musical alerts. Those have a range of 96 notes (F1-E9) each note lasting precisely 120 or 240 ticks with the decay, for machines that makes precise music !"
Mods introducing new content into the game.