This mod reduces storage chest inventory size drastically, and adds pallets for larger wooden storage.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the recipe of Electronic, Advanced, and Processing Circuits to have an output of x6, x4, x2
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional inclusion of omniLib enables new tech tree that unlocks various levels of efficiency tiers for each pack that will auto-update machines when research completes.
A fork of the original Al's Science Shuffle with some errors fixed and features added. Mainly compatibility with MSP (the 30 science pack mod) Randomizes science ingredients while keeping complexity and total resources balanced. This is my first time writing lua dont be suprised if it dosent work too well. Edit settings at your own risk. All credit for the actual heavy lifting goes to Al, I just added a few features.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Collections of mods with tweaks to make them work together.
Some small changes with the mod Industrial Revolution 2. For an ongoing server project. Greatly increases voiding/venting/incinerating speeds. Fixes compatibility with the void chest plus mod. Adds an infinite stack inserter throughput technology.
A comprehensive translation library for Cyberkiller010101's Mods and other projects that uses external language packages for translation.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
DyWorld-Dynamics, the successor of DyWorld, which is the successor of DyTech. Adds a massive story into the game. Use the mod scenario to start the story
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Changes every vanilla science pack recipe to include 1 bottle of the previous science pack per bottle produced.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This is a porting of (Texugo Texugo TA Miners)... Big Miners inspired on Total Annihilation metal extractors models, adds 3 tiers of massive miners that can mine entire ore spawns
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Ersetzt einige Deutsche Schlüsselworte [German Localization] durch eine kürzere Version. Zum Beispiel wird "Maus" anstelle von "Maustaste" verwendet. Das ist erforderlich, weil in Einstellungen/Bedienung (alias Einstellung/Tastenkürzel) die Bedeutung mancher Schlüssel nicht komplett angezeigt wird. [En: see Description]
Translations for other mods.