This mod adds an iron small electric pole, updated to 1.1, S1lentWalrus is author.
Mods introducing new content into the game.
Mod Mash Splinter. Allows you to pick and choose the parts of Mod Mash you like, required by splinters.
Collections of mods with tweaks to make them work together.
Placeable shallow water. This mod allows the placement of water just like landfill.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Super-lightweight access to hidden creative items in freeplay. Adds an infinity chest to the player's starting items and/or adds a free option to craft them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Do you hate how long it takes to get to space in Space Exploration? Well, this mod is for you then. This mod a command that researches all technology leading up to, and including, the satellite silo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Original Credit goes to MaxelDel and Skyphase for making the original mods. is dependent on bobs modules Adds a new Beacons pure main category. Added Beacons: Efficency Beacon, Speed Beacon and Productivity Beacon and much more ranging from MK1-MK8. adds a god beacon https://mods.factorio.com/mod/Advanced_Sky_Modules original mod
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A collection of alien mods to add in more variety and greatly increase the difficulty.
Collections of mods with tweaks to make them work together.
Pollutes when fluids were removed or destroyed or flushed in entities.
Small changes concerning balance, gameplay, or graphics.
Mod which allows you to increase/decrease your personal logistic requests by clicking on recipes. Supports either requesting recipe result or its ingredients.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Made for 501_General_Venator. Changes the Space Rail recipe to use 100 plastic bars instead of the energy catalogue. Also minimizes the recipe to a 1 rail output variant
Small changes concerning balance, gameplay, or graphics.
the maximum wire distance for big electric pole is same as for roboport logistics connection distance
Allows pumps to be placed on landfills, making mistakes with landfills less costly, but doesn't make things easier in a way like waterfill.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes all intermediates from Advanced Fluid Handling recipes. Removes 2 higher tiers of underground pipes technologies and recipies.
Mods introducing new content into the game.
Unlocks the first 4 tiers of Worker Robot Speed. Does nothing else. For use with other Bot Start mods.
Mods introducing new content into the game.