Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
A mod that adds customizable lights to the corners of common buildings in darkness. Now with a Per-Planet configuration GUI.
Small changes concerning balance, gameplay, or graphics.
Advanced logistics network for managing resources across planets and space platforms in Factorio Space Age.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A high-quality character Skin mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights.
Mods introducing new content into the game.
Looking for better ways to scan the map? This mod adds 2 new buildings: The "Over The Horizon" Radar and the "High Frequency" Radar. You can unlock them with Military and Chemical Science. This mod is Data-Stage only - There is no added impact on UPS. However, HF radars keep a lot of chunks loaded. Use responsibly.
Mods introducing new content into the game.
Changes the recipe and technology for Cliff Explosives like before SA. for early landscape changes
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
On destroying of buildings you have a chance to get some loot from it. / Compatible with all mods, UPS friendly, multiplayer friendly. / Good for PVP multiplayer games, take resources from destroyed base.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Doubles the entities speed while keeping 60 FPS/UPS, making Factorio easier and more accessible, so even Reggie can enjoy playing it.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
<< Language package in Ukrainian - Мовний пакет українською >>
Translations for other mods.
Connect circuit networks on the same surface via shortwave radios, transmitting on separate channels.
Mods introducing new content into the game.
Fix missing/wrong recipes added/modified by BZ Mods when playing with Lignumis.
Small changes concerning balance, gameplay, or graphics.
Add wagons with grid support and special roboport. Flexible mod configuration.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Tweaks to re-spawning get given; ammo / guns / armor if you have made enough already. Also allow changing corpse decay timing for players / biters since they are also death related.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.