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Cheaper advanced circuit, plastic bar 2x -> 1x, copper wire 4x -> 2x, 6s -> 3s
Small changes concerning balance, gameplay, or graphics.
Satisfy your addiction and safely consume glowsticks virtually. Just replaces fish with glowsticks.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies. This is the version that represents the original idea of the mod author. For a more isolated planet mod experience, install the regular version.
Mods introducing new content into the game.
Adds a belt-based router network to the game. Make a network of smart routers, connected by belts and by green circuit wires. Request items from the network, or provide items to the network, using I/O terminals connected to chests. This mod is intended to provide another logistics option for complex mods, such as Seablock, Krastorio 2, Space Exploration, Industrial Revolution 3, or Pyanodon's.
Mods introducing new content into the game.
A simple mod with a simple purpose: to refill equipment grids automatically
Small changes concerning balance, gameplay, or graphics.
Enjoy four more tracks during gameplay. Where three of them are from earlier versions of Factorio - remastered by ruhroh. In addition to that, I added the main-menu track to the rotation of ambient sound.
Small changes concerning balance, gameplay, or graphics.
Area power poles, replacements for a huge number of small power poles used to span an area. Spans over 32x32 and 64x64. The cost are only slightly higher than if you build the grid one by one.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Ru: Fork для мода «Realistic Celestial Universe». Изменяет параметры планет (характеристики, руду и т. д.) Eng: Fork to mod Realistic Celestial Universe. Changes the parameters of planets (Characteristics, ore, etc.)
Mods introducing new content into the game.
Makes Bob's Electronics circuit boards and related electronics craftable in Space Age Electromagnetic plants by extending their crafting categories.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Player weapon quality increases shooting speed and/or damage bonus (configurable)
Small changes concerning balance, gameplay, or graphics.
This mod just adds a variety of new ores to the game. Currently adds 15 raw ores, as well as 15 new plates. To be used as a dependency for myself and others. NOTE: THIS ADDS NOTHING OTHER THAN ORE GENERATION.
Mods introducing new content into the game.
Fork of PowerCombinator by Peter Meter, updated to 2.0 Quality ignored. Currently not working in global electric networks (Space Platform) Have power consumption and power production as signals in your circuit network. Additional envelope signals for maximal projected electric production/consumption are also provided. We use the electric network id for accounting of all calculated values within each electric network.
Mods introducing new content into the game.
Implements unique values for the ambient radiation property added by Cerys to other planets. Also includes an optional setting for slightly more realistic temperatures.
Small changes concerning balance, gameplay, or graphics.
Adds superheaters and oil-fired boilers for increased efficiency in power generation
Mods introducing new content into the game.