Trending mods

Earlier Omnicompression

by _-_-_

Moves omnicompression techs up a little

Tweaks
1 year, 7 months ago
1.1
144

Mining Fluids - Every Ore needs fluids to mine.


Every Ore needs fluids to mine, and you get offshore pumps and pipes when start the game.

Content
4 years ago
0.16 - 0.17
7
Mining

I like trains

by qwert33

Plays a relevant sound when you get run over by a train

Tweaks
3 years ago
0.18
7

Programmable Controllers

by Thaui

Programmable circuit network controller

Content
3 years ago
0.15 - 0.18
16
Circuit network

Nuclear Fuel BobCompat

by Crash0

A Tiny Compatability fix for Bobs Mod and Nuclear Fuel. Cells Should use Empty fuelcells instead of Iron Plates

Content
2 years ago
1.1
192
Power
Content
3 years ago
0.18
5
Logistic network

This Tank Stops For Nobody

by Mylon

Your base is an extradimensional tank. Staying still is dangerous. Nothing will stop you.

Scenarios
5 years ago
0.16
12

immersive-player

by palmic

Enforce player to use automation and tools upgrades by slower character actions. By few upgrades, player actions will return to normal, so it has effect just from beginning.

Tweaks
2 years ago
0.17 - 1.1
49

Next Station

by kauron

Adds a hotkey to send the trains to their next station in its schedule. It will prioritize the train that is under the cursor and then the train the player is riding.

Utilities
2 years ago
0.15 - 1.1
245
Trains

Wonders


Adds new buildings with Old Earth architecture into the game! Do you miss the Eiffel Tower? The Big Ben? You got em here. Govern over your early colony by enlisting the help of Laborers to haul goods, and Architects to build structures. Vanquish your enemies as you train field armies that progresses with your technology: All the way from Medieval Era Men-at-Arms, to the futuristic Strosstruppen Air Assault Infantry! Stay tuned for more updates in the future.

1 year, 2 months ago
1.1
507

Strong Nests


This mod makes biter nests and worms have very high health and resistances.

Content
1 year, 6 months ago
1.1
404
Enemies

ScienceCostTweaker Mod deprecated


Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers.

6 years ago
0.14 - 0.15
47

Deadlock-Mod Integrations (forked)

by pdgwien

Adds support in Deadlock's Stacking Beltboxes & Compact Loaders for Bob's mods, FactorioExtended and FactorioExtendedPlus, and Xander's mods.

1 year, 7 months ago
1.1
760

More Equipments Mod


Additional modules for your armor for upgrade your inventory size, your health, your mining and crafting speed, toolbelts and more!

Utilities
5 years ago
0.16
36

Basic Robots Requester Chest


Adds Requester chest to Basic Robots Mod.

Content
9 months ago
1.1
299
Logistic network

Eradicator's Hand Crank Generator Deluxe


You have salvaged a manual emergency generator from your spacecraft. Perfect timing to get cranky! (Languages: English, Deutsch, 日本語) (Contains extensive code comments for aspiring modders.)

Content
2 years ago
1.0 - 1.1
436
Power

Logistic Signals


Provides signals about unfulfilled logistic requests in a network.

Content
6 months ago
0.17 - 1.1
1.04K
Circuit network

Krastorio2 Tesla Coil and Sentinels Collision

by Shadoxa

Removes collision from Tesla Coils and Sentinels, also allows building roads from Transport Drones from Klonan

2 years ago
1.1
1.77K

Angels Smelting Extension


This mod adds a recipe for Iron Hydroxide, which was missing.

1 year, 10 months ago
0.18 - 1.1
10.1K

Eradicator's Character Additions (Alpha)


Swappable character skins for everyone!

Tweaks
1 year, 11 months ago
1.1
1.41K