Trending mods

NPUtils_LITEv2

by MdRuz

so called completory, all in one, addition for those playing with big mods. Choose from these features: Belts, different purpose assemblers, furnaces, late game machinery, modules, trains, powerful lamp, inventory size, running speed, oil machines and oil power generation, seed growing, land water pump, optional 2x,3x ore chain. and much much more! all that, in one, sorted and separated tab.

1 year, 1 month ago
1.1
666

Tarawind Beacons RELOAD


A reupload of Kane.Nexus' outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity modules (optional).

Utilities
1 year, 11 months ago
0.15 - 1.1
3.84K

Convenience: Big Tile Stacks


The stack size of placeable terrain tiles is increased to 1000.

2 years ago
1.1
1.62K

Hard crafting

by meifray

Modifies vanilla crafting and smelting to be much trickier, you will need better planning and more clever setup

Overhaul
1 year, 25 days ago
1.1
190
Logistics Mining Manufacturing

evolution_overhaul


Changes starting evolution settings and decreases evolution on alien nest kills test

Content
2 years ago
1.1
139
Enemies

Py Land Block

by razahin

Land based version of PyBlock (Seablock for PyMods) for compatibility with map generator mods, and biters. No ore patches, big rocks from PyRawOres have a small chance of spawning. Based on the PyBlock mod by KingArthur

Content
2 years ago
1.0 - 1.1
405
Environment

What can you build

by Feidan

Adds a panel to the logistic window that shows what additional buildings you can produce based on what you have available in the network.

Utilities
9 months ago
1.1
181

SchematicDiagram+


Work in progress. A long TO DO List. Play Factorio with a new skin, Schematic Diagram Style. Has extremely reduced quality graphics for better performance in low end computers. I have changed some of the icons to my newer art style

Tweaks
2 years ago
0.17 - 1.1
89

Auto Pause


Auto pause game until a minimum online player count is reached

Utilities
2 years ago
1.1
705

Custom Main Menu Background


This mod let's you remove individual vanilla simulations from the main menu background. Note: There is a similar mod by LegitimateTeddy. To check it out see the description.

Tweaks
11 months ago
1.1
161

Speaker Signals Expansion Reloaded

by DOWL

Standalone expansion for more circuit network/speaker signals

Content
2 years ago
1.1
540
Circuit network

Survorio

by maroder

Survorio turns Factorio into a survival game, by added life support requirements.

1 year, 4 months ago
0.18 - 1.1
225

LubricantOperation


如果你用液化罐储存了过多的润滑油而无法消耗,增加一些润滑油的配方,尽量不影响平衡性。 支持语言:英语、简体中文 If you store too much lubricating oil in the liquefaction tank and can't consume it, add some lubricating oil formula and try not to affect the balance. language:en,zh-CN

Content
2 years ago
1.0 - 1.1
249
Fluids

Eternal Industry


PRE-ALPHA! Production chains built on real basis. Can you finish it completely?

Content
4 months ago
1.1
114
Trains Mining

Simplistic Early Roboport


An early game roboport added to help build my own train grids

Tweaks
2 months ago
1.1
41
Logistic network

Dumb Artillery

by toor

Adds artillery cannons with no automatic targeting

Tweaks
7 months ago
1.1
123
Combat

Unminable vehicles

by dervesp

Make all vehicles umninable

1 year, 7 days ago
1.1
42

Expensive Mode


Expensive mode recipe changes as mod for normal

Tweaks
6 months ago
1.1
34
Mod packs
6 months ago
1.1
24

Kills To Science deprecated

by Braxbro

Modified version of Combat Technology by sjlevin with more advanced configuration options and a slightly better attempt at balancing research costs. Also features options to retain research value when the research queue is empty by either storing all leftover research value or decaying stored research value by a percentage over time.

Content
1 year, 8 months ago
1.1
777
Enemies