Trending mods

Trace Minerals


This mod adds aditional scorces of minerals that while renewable can get very cluttered and messy

Content
8 months ago
1.1
221
Mining

Pollution Solutions Fix - Personal Fork


New ways to turn pollution into a tool. Fork for personal purposes, tweaked equipment, odd mod compats, deconstruction function forcefully removed.

Content
9 months ago
1.1
437
Combat

British English for mods


Addition to en-gb for British English Support for mods, see https://mods.factorio.com/mod/en-gb on how to enable en-gb

Localizations
9 months ago
1.1
37

Kill Lost Bots


Kill all robots low on power, anywhere on the map, belonging to the player's force

2 years ago
1.1
81

SimpleHeatpipes


This mod changes the heat pipe recipe to require less resources, to make the recipe for a normal pipe and the heat pipe more similar.

Tweaks
3 months ago
1.1
27
Manufacturing

Only Reds - Every tech requires Science Pack 1


Every research you make only use Science Pack 1. The recipe of Science Pack 1 is configurable. Based on Adjustable Science by can00336. Updated from DellAquila's Only Reds mod for 1.1.

2 years ago
1.1
411

ShinyBobGFX

by Zombiee

Graphics update for Bob's mods. Buildings are colored by tier as well as adding some hi-res versions where bob hasn't yet. NO recipe changes/rebalance.

Tweaks
3 years ago
0.15 - 0.18
232

Slocomotives

by GotLag

Slows train acceleration. Maximum speed is not affected.

Content
2 years ago
1.0 - 1.1
142
Trains

Hiladdar SE compatibility


This mod adds SE compatibility to some Hiladdar's mods.

Content
1 year, 7 months ago
1.1
161
Cheats

Infinity Mode deprecated


DEPRECATED - USE EDITOR EXTENSIONS INSTEAD.

Content
3 years ago
0.17
103
Cheats

russian locale for mods

by destunt

Bob's mods and Angels mods russian translation + some others mods

4 years ago
0.15 - 0.17
113

robot256_Honk deprecated


Temporary fork of GotLag's Honk

Content
2 years ago
0.18 - 1.1
185
Trains

四级插件1.8


加了一套变态的四级插件

9 months ago
1.1
56

Smelter UPSGrade - SE Fork


Space Exploration friendly version. A single smelter that is equivalent to 405 smelters (configurable 25-2000). Size is intended to scale with the footprint of the underlying build that this replaces. Currently uses vanilla beacon behavior for the maths.

Content
1 year, 10 months ago
1.1
258
Manufacturing

Basic Starting Equipment


This mod adds basic starting gear

Utilities
6 years ago
0.14 - 0.15
19

nightvision


mod that changes standard night vision look

Tweaks
6 years ago
0.13 - 0.14
15

RitnSmith

by Ritn

Add technologies Smith and others... This mod is standalone but part of my ModPack. To activate the entire ModPack you need RitnResearch.

Content
7 months ago
0.17 - 1.1
904
Manufacturing

Plastics


This mod adds few recipes that are using plastics. Plastic in game has almost no uses, while IRL it has a lot of uses. This mod tries to replace some of your factory iron and copper usage with plastic and sulfuric acid usage, so oil becomes more valuable.

Content
1 year, 7 months ago
1.1
620
Fluids

Reusable Robots

by Silari

Allows combat robots that expire due to their lifespan ending to drop a shell that can be refilled to recreate the capsule, to decrease the end cost of using them as long as they aren't destroyed.

Content
7 months ago
1.1
469
Combat

Northify Tool

by Saienai

Provides a selection tool to rotate any tiles to their 'default' state or (alt) rotate any tiles by 1 (ex: hazard concrete). If using bob's adjustable inserters, also provides a selection tool to rotate all inserters to face north without changing their pickup/dropoff locations. Can also set all inserters placed by robots to be north facing automatically as a QOL.

Utilities
2 years ago
1.0 - 1.1
159