Mods introducing new content into the game.
Features: - tweak character crafting/mining/running speed modifier and build/drop/mining/reach distance bonus; - instant character respawn w/o items (pistol); - quick start with personal roboports. All features are disabled by default. They can be changed in mod settings any time.
Are bright orange electrical cables getting in the way? Humble those power lines & poles.
Small changes concerning balance, gameplay, or graphics.
Makes RoboPorts indestructible. They cannot be targeted by players or biters. Adding this mod to an existing save will make existing instances of these entities indestructible.
Small changes concerning balance, gameplay, or graphics.
Перевод мода Mobile Factory и дополнений
Translations for other mods.
Acidic ore removal, a flamethrower ammo that removes ores. from u/berzer3's idea here: https://old.reddit.com/r/factorio/comments/ycnjw3/anyone_good_at_making_mods_here/
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Enter your lab to design your blueprints. Builds off of Blu3wolf's version. Adds a toggleable 'pausing' feature for singleplayer (on by default), as well as support for using Editor Extensions items in the Lab, and a fix for a bug that stops you from breaking items in the Lab, when Space Exploration is installed. EDIT: Marking this mod as deprecated for now until I have the time to fix the bugs with it.
Mods introducing new content into the game.
Seven Mods for the Arch666Angel under the sky, Seventeen for the Bobingabout in their halls of stone, Nine for Pyanodon doomed to die, One for the Dark Lord on his dark throne, In the Land of Mordor where the Shadows lie, One Mod to rule them all, one Mod to find them, One Mod to bring them all and in the darkness bind them
Small changes concerning balance, gameplay, or graphics.
Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. There is no uranium on the left side and no crude-oil on the right and both teams have some recipes disabled to enforce cooperation.
Factorio Customizable Processing Unit. This has been modifyed as to perform the following action when the fCPU is cloned by another entity HALT > STEP > RESUME. This should allow for fCPU to continue operation while a space ship is jumping betwene surfaces
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds Nucleonic fuel and Unstable Plasma fuel. They are both so powerful that they will damage the locomotive that uses them.
Exports the list of active mods in many useful formats. Plain Text, Markdown, JSON with and without exact version.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You can't build the factory on ores, you are need to remove it before. Compatible with all mods, works in multiplayer and costs no extra UPS. (added 'resource-layer' collision mask to some buildings).
For scenarios. Convert logistic requests to/from blueprint. Adds a console /logi command for players and admins. Also works as a standalone mod, although the Auto Trash mod offers the same thing with more features.
Small changes concerning balance, gameplay, or graphics.
Allows transfer of items and signals between servers. *Server owners, see https://github.com/clusterio/factorioClusterio/tree/1.2.x#readme for installation instructions*
This mod adds another centrifuge recipe for uranium processing to remove the randomness factor without changing the vanilla balance of time, inputs and outputs. It requires 1400 uranium ore with a processing time of 1680 seconds. When finished it always outputs 1 x U235 and 139 x U238
Mods introducing new content into the game.
Compatibity extension for various other mods to sort their items into the 5Dim categories.
Small changes concerning balance, gameplay, or graphics.