Enable Productivity Modules For Mod Recipes

by blakemw

Enables productivity modules for recipes added by other mods.

Content
7 years ago
0.13
60
Manufacturing
Owner:
blakemw
Source:
N/A
Homepage:
N/A
License:
wtfpl
Created:
7 years ago
Latest Version:
1.1.1 (7 years ago)
Factorio version:
0.13
Downloaded by:
60 users

This mod enables productivity modules for recipes added by other mods - this uses a whitelist of recipes so it doesn't enable productivity modules for all recipes, only those explicitly listed.

In version 1.1.1 productivity is enabled for the following recipes:

  • Bergius Process: Bergius Process and Coal Liquefaction
  • KSPower: Diesel Fuel
  • Nucular: Uranium Refining
  • Strange Matter: All synthesis recipes.

You are free to contact me to request additional recipes be added, but I recommend requesting the mod author add them to the mod. You can add whatever recipes you wish to the list in data-updates.lua

Generally I will not add recipes which I think should not be used with productivity modules (but feel free to do so yourself), my primary criteria that free-resource loops shouldn't be enabled (this could happen with mods like Nucular, where spent fuel recycling is designed to be slightly lossy, productivity would allow breeding infinite fuel out of nothing). Also some mod authors disallow productivity in their custom machines (i.e. Angel's Mods), it is not the intent of this mod to override the will of the author, but rather to make up for an oversight in not enabling productivity modules.