Chaos mode: shuffles almost all world graphics and icons. Textures are cropped to the target aspect ratio and scaled uniformly, so arbitrary sizes and proportions are supported.
Small changes concerning balance, gameplay, or graphics.
Version: 0.1.0
Date: 2026-11-13
Info:
- textures are used as crop rectangles and scaled uniformly, so any source size and aspect ratio can be applied to any target
- randomizes tile textures: main variants, material backgrounds and tile lights
- randomizes world entity graphics: machines, containers, boilers, generators, storage tanks, pipes, electric poles, walls, trees, rocks, corpses, decorations, biters, trains, turrets and similar prototypes
- randomizes rotated/directional graphics, keeping their direction counts where possible
- randomizes conveyor belts and their structure graphics
- randomizes ore patch sheets while keeping the ore footprint and depletion stages
- randomizes icons of all prototypes, including layered icons
- chaos mode mixes textures across categories; safe mode only swaps identical geometry
- startup settings: seed, mode, tiles, entity graphics, icons, directional graphics, resources
Version: 0.0.0
Date: 2024-04-25
Info:
- currently an empty mod, this version is only here to mark the start date of the project