Show All Recipe Signals Redux


Forces all recipes to show up as options in the signal GUI to enable choosing recipes to set via circuit connection.

Utilities
2 months ago
2.0 - 2.1
82
Circuit network

i Option to only add necessary recipes

7 days ago

Hi, this is a fantastic mod and one of my must‑haves for large overhaul playthroughs.

That said, it sometimes generates excessive unnecessary signals, particularly for items with no alternative recipes. Would it be possible to add an optional setting: only create a signal when none of an item’s products have alternative recipes?

6 days ago

By the way, this happens because many items, especially buildings, does not have alternative recipes. Since the generated recipe‑signal icons are identical to the item‑signal icon, it frequently causes, for example, when setting an item count less than a threshold, you may mistakenly pick the recipe signal instead of the item signal.

I have realized that among two signals sharing the same icon, the first one is usually the item signal and the second is the recipe signal. This greatly lowers the chance of wrong selection. Even so, it would still be very helpful if we could either filter out unnecessary recipes, or add a small badge to newly‑added recipe‑signal icons so they can be easily visually distinguished from original item icons.

New response