Zombies Extended Modules


ZombiesExtended Modules adds more Powerful modules and Beacons.

3 years ago
0.18 - 1.1
894

Changelog

Version: 1.0.4
Date: 2021-01-03
  Changes:
    - Added Energy Required to all Teirs of Machines & Items
Version: 1.0.3
Date: 2020-12-19
  Changes:
    - Added new experimental setting to relocate items into their normal vanilla locations
    - Updated all items in Modules to respect the new setting above
Version: 1.0.2
Date: 2020-11-24
  Changes:
    - Updated for Factorio 1.1
Version: 1.0.1
Date: 2020-10-19
  Changes:
    - Fixed issue with upgrade planner not upgrading modded items
Version: 1.0.0
Date: 2020-08-28
  Changes:
    - Updated for Factorio v1
Version: 0.0.4
Date: 2020-08-08
  Changes:
    - Updated Module Graphics - Provided by Kythblood on the mod portal.
    - Also added energy_required to each module.
Version: 0.0.3
Date: 2020-06-22
  Changes:
    - Decided to revert module indicator color to white
Version: 0.0.2
Date: 2020-06-21
  Changes:
    - Added a new Module Mask to all Beacons so the new high tier modules render properly.
    - Added Pollution Reduction to Effectivity Modules
Version: 0.0.1
Date: 2020-06-19
  Changes:
    - Intial creation of mod in v18