Yuoki Industries - (Fixes & Integrations by JATMN)

by jatmn

Various Bug fixes for Yuoki (Recipes, Icons, Typo's, etc...) Also includes QOL changes by JATMN Mod Integrations: - Angel's Bioprocessing, Refining, Smelting, Petrochemical Processing... - Bob's Electronics, Adjustable Inserters, Modules, Ore's, Vehicle Equipment... - Pyanodons Industry, Raw Ores - Krastorio 2 - 248k - more to come..

Tweaks
11 months ago
1.1
8.25K

Changelog

Version: 0.2.23
Date: 2023.12.03
  Changes:
    - The 8080 - Increased construction zone to 160x160 (logistics is still 80x80) to allow for ideal network expansion with bots
    - Research Center - Reduced pollution from 440 to 100, power reduced from 215MW to 45MW
      
  Bugfixes:
    - Blaze Mixture Canister - Fixed the infinite range they used to have, Now about 1.5x of Normal flamethrower
    - YIR - Uranium Power Trains - Fixed the trains so they now have a "burned/used" slot for Used-up Uranium fuel cells etc.
      
  Updates:
    - Did a little code cleanup
Version: 0.2.22
Date: 2023.11.10
  Integration:
    - Pyanodons AlienLife - Added Hydra-Farm Fish recipe to produce Py's version of Fish
Version: 0.2.21
Date: 2023.1.1
  Integration:
    - Krastorio2 - Yuoki Factories should now be able to craft same recipes as Assembly Machines
Version: 0.2.20
Date: 2022.9.24
  Changes:
    - Dryer & Separator recipe now uses 4 Steel Furnaces. Frank & Peppe Industrial Smelter made this production line too late game.
Version: 0.2.19
Date: 2022.9.24
  Changes:
    - YI Logistiker Turbo - Reduced default capacity from 100 to 10.
    - Search Alien Data Fragments - recipe liquid input/output reduced 700 Water -> 175 & Contaminated Water 600 -> 150
    - Crushed N4 and F7 recipes now allow productivity modules
    - Smelt & Form Blue Dust and Yellow Dust recipes now allow productivity modules
      
  Integration:
    - Bob's Assembly Machines - Added Electronics recipes to C1-Factory
    - Angel's Refining - Added more of the Refining recipes to all 3 Yuoki Factories no longer limited to normal assembly machines
Version: 0.2.18
Date: 2022.9.4
  Changes:
    - Yuoki - Dryer & Separator - reduced power required by 50%
    - Yuoki - Crystalizer - reduced power required and pollution output by 50%
      The recipe calls for solar panels to make it.. why the heck would it make so much pollution?!
      
  Integration:
    - Angel's - Bronze, Brass, Gunmetal Smelting now has alternate recipes touched by Yuoki.
Version: 0.2.17
Date: 2022.9.2
  Changes:
    - Purifed Iron & Copper recipe liquid input/output reduced 800 Water -> 200 & 500 Contaminated Water -> 125
    - Purifed Iron & Copper Tier 2 recipe liquid input/output reduced 320 Water -> 80 & 200 Contaminated Water -> 50
Version: 0.2.16
Date: 2022.7.23
  Additions:
    - Setting! - The 8080 - Logistics network expander offers 80x80 zone of logistics and construction
      Warning: Network Expansion & Charging only! Has no robot slots or storage slots
    - Setting! - YI Constructor Turbo
      This is basically a Tier 2 YI Constructor. Hauls 50 items, 50% speed increase, 50% increase power
      BUT also is costly to manufacture! (Default: Enabled)
      
  Changes:
    - *** Bob's Functions Library *** - As of version 0.2.16  Bob's Library is now a required Dependency
      My long term goal will be to clean up my quite messy code base of this mod and bobslibrary will help alot with that.
    - Yuoki - Cimota Restructor - Now has 3 module slots vs 2
    - Airfilters now last for 60sec vs 30sec
    - Dirty Airfilters are now cleaned in 10sec vs 30sec
      
  Integration:
    - 248K - Slag - 248k Slag is now treated the same as Yuoki Slag
      
  Updates:
    - Did some code refactoring to clean up the source code (This will be on-going)
Version: 0.2.15
Date: 2022.7.23 
  Integration:
    - 248K - Dirty Water - Can now be converted to unicomp (9100:1)
      
  Changes:
    - Yuoki - Factories - All factories ingredient limit increased from 6 to 255 to match vanilla assembling machines
    - Yuoki - C1-Factory - Now supports recipes that require fluid input/output
Version: 0.2.14
Date: 2022.7.11 
  Integration:
    - 248K - Pure Iron & Pure Copper in Yuoki is now same as Pure Iron & Pure Copper from 248K and used in same recipes etc
      (This might need a balancing pass later - Feedback please!)
Version: 0.2.13
Date: 2022.7.10 
  Integration:
    - Krastorio2 - YI armor's can now use Krastorio2 Grid Items
    - Krastorio2 - Yuoki Atomics Trade - Recipes for Tech Cards now show correct Krastorio2 Icons!
Version: 0.2.12
Date: 2022.5.15 
  Bugfixes:
    - Cleaned up N7 ore patch graphics a bit - Thanks YellowMiner
    - Fixed Upgrade planner for Washer to allow Mastercrafted Washer upgrade in place.

  Updates:
    - Fixed Circuit connection color signal support on Yuoki Lamps:
      Gully Lamp (R-50), Small Lamp (R-60), High Power Lamp (R-80), Neotix Lamp (R-50),
      Yuoki Lamp (R-50), Corner Floor Lamp (R-75)
Version: 0.2.11
Date: 2022.1.8  
  Integration:
    - Pyanodons Raw Ores -  Pure Molten Iron & Copper
      Added recipes to convert Yuoki Pure Iron and Pure Copper to Py's Molten Iron and Copper
    - Pyanodons- Adjusted various Yuoki recipes for early progression in Yuoki when Py is loaded.
      This is to fix one of the early production paths for Crystal Dust
Version: 0.2.10
Date: 2021.12.31  
  Bugfixes:
    - Setting - Yuoki & Angel's and Bob's: New Unicomp Recipes! (fixed...)
      Server/Client setup's didnt like how I setup this setting resulting in "Mods mismatch deteced!"
      This should now be corrected, sorry!
Version: 0.2.9
Date: 2021.12.30  
  Additions:
    - Setting! - Yuoki Factories - Overhaul
      New setting(s) to specifiy optional Overhauls of the Yuoki Factories!
      (Default: No Changes)
      
  Integration:
    - Setting! - Yuoki & Angel's and Bob's: New Unicomp Recipes!
      4 New Settings modes added... Depending your selected 3rd party mods...
      Sorted-2-Mineble - Angel's Refining, Sortable Ores to Unicomp. Unicomp to Minable Ores
      Minable-2-Mineable - Angel's Refining, Mineable Ores to Unicomp. Unicomp to Mineable Ores
      All Ore Tiers - Angel's Refining, Combines both Sortable and Minable Ores to and from Unicomp
      Bobs Ores - If Bob's Ores is deteced without Angel's Refining. Bob's Ores to Unicomp. Unicomp to Bobs Ores.
      (Default: No Changes)
      
  Changes:
    - Yuoki Factories - Increased HP
      Some reason the C1, Y2 and P3 factories all had a very low (250) HP value.
      These have been increase to 400, 550, 1000 HP respectively.
    - Yuoki Inserters - Increased HP
      F.I Prototype 75 - Increased from 150HP to 225HP (Bob's Ultimaker Stack Inserter Class)
      S.I Prototype 41 - Increased from 150HP to 225HP (Bob's Ultimaker Stack Inserter Class)
      L.S.I. Prototype 23 - Increased from 150HP to 200HP (Bob's Turbo Stack Inserter Class)
      Smart D-Left Mover - Increased from 150HP to 200HP (Bob's Turbo Stack Inserter Class)
      Smart D-Right Mover - Increased from 150HP to 200HP (Bob's Turbo Stack Inserter Class)
      ISR Mover - Increased from 150HP to 200HP (Bob's Turbo Stack Inserter Class)
      ISL Mover - Increased from 150HP to 200HP (Bob's Turbo Stack Inserter Class)
      Prototype 207-d - Increased from 150HP to 200HP (Bob's Turbo Stack Inserter Class)
      Evade R-Handle - Increased from 150HP to 200HP (Bob's Turbo Stack Inserter Class)
      Evade L-Handle - Increased from 150HP to 200HP (Bob's Turbo Stack Inserter Class)
    - Mod Settings - Descriptions Clean up
      Did some cleaning up of Descriptions for the Mod's Settings and tried to make them easier to understand.
      It would be good to re-read these Descriptions to make sure you selected the right setting modes.
      
  Bugfixes:
    - Setting - Durtoal Logistics Chests
      Fixed a bug that was causing the Mod Settings screen to get messed up if this Recipe was Disabled.
      
  Locale:
    - Text - locale\en - Fixed name of "SmCo D-Left Mover" to "Smart D-Left Mover"
      This looked like it was a typo by the original Mod Creator...?
Version: 0.2.8
Date: 2021.12.24  
  Integration:
    - Setting! - Yuoki Railways - Cargo Speed Overide
      Yuoki Railways mod has various speed limits on each of the cargo and liquid storage wagons.
      This setting will "unlock" their max speeds. The train's speed will now only be limited by weight
      and speed/acceleration of the locomotive. This does NOT affect max speeds of the locomotives.
      (Default: Enabled)
    - YIR - Uranium Power Trains - Faster!
      It didn't make sense to me that Uranium powered trains would be slower than a standard locomotive
      Max Speed has been increased to 620km/h this now makes it faster than the Red Zephyr
    - Bob's Modules - Yuoki YI Beacon - Upgrade Planner Support
      When Bob's Modules Mod is detected YI Beacon is added as possible upgrade/downgrade option for
      Bob's Beacon's within the Upgrade Planner.
    - Bob's Vehicle Equipment - Yuoki Railway & YIR Uranium Power Trains - Grid Support!
      Added Bob's Grid's to Yuoki Railways, this will be ongoing and possibly need balancing, feedback PLEASE!
      Currently only on Red Zephyer, UP-Engine-Header, UP-Reactor, 4A-CW-GY-Wagon, 4AFW KR-Special and 4A-TANK-OIL
      May add to other locomotives and cargos later? Feedback Please on this...
      
  Bugfixes:
    - Durtoal Logistics Chests - Upgrade Planner
      The new Logistics Chests added in 0.2.1 were not working correctly in Upgrade Planner this has been fixed
Version: 0.2.7
Date: 2021.12.11  
  Additions:
    - Setting! - Fatmice Cycle Engine - Overhaul
      Added the setting to change the recipes for the Fatmice Cycle Engine adding a secondary process
      also increased cycle time as well as decreased effectiveness (it was way over powered)
      (Default: Disabled)
      
  Changes:
    - Yuoki - Armor Durability 
      Reset Armor Durability to inifiniate (like every other armor in the game)
      Not sure why they had a Durability in the first place as no other armor does?
      
  Bugfixes:
    - Fixed a bug in the Yuoki Armor's code that caused crashes with mods like "Bigger Stacks Plus"
Version: 0.2.6
Date: 2021.12.09  
  Changes:
    - Yuoki Engines - Now REQUIRED
      This might be a unpopular change, however with my changes moving forward both Industires and Engines
      are needed. If people dont like this I may make it optional again, but moving forward its Required.
    - Yuoki Atomics Trades - Gave some love to the list of recipes to make them easier to navigate thru
      (And to please my OCD, the original sorting felt too random to me)
    - New Recipe Menu! - Yuoki Logistics - New menu group added to help with resorting recipes
      Making things easier to find!
      
  Integration:
    - Setting! - Angels Bioprocessing - Corn!
      New setting to add recipes to use Yuoki's Corn where Angel's Corn is needed and vise vesa
      Yuoki's Corn is easier to produce so its 2:1 ratio where Angel's Corn was required etc.
      
  Bugfixes:
    - Fixed bug with Passive Vitduo Defense System Recipe not hidding correctly per prior update
      
  Locale:
    - Text - locale\en - Fixed up some typo's and bad english found in relation to Integration updates
Version: 0.2.5
Date: 2021.12.04  
  Changes:
    - Yuoki Artillery Shell - Poison Damage Added
      Didn't make sense to me this required Toxic Dust but didn't do Poison Damage
      Now does +100 Poison Damage
    - Passive Vitduo Defense System - Recipe Hidden
      Looks like a base game update at some point broke these walls.
      I don't yet know how to fix them and they otherwise are expensive and cause player frustrations.
      
  Integration:
    - Pyanodons Industry - Fixed Yuoki Robots Recipe
      The mod removes Vanilla Robot recipes which stops you from making Yuoki Robots
      So I updated the Recipe to use Pyanodons Robots!
      
  Bugfixes:
    - Fixed crash loading mod if Integration didnt detect Bob's mods.
      This had resulted in optional mods being "required" mods... (oops!)
      
  Locale:
    - Yuoki Artillery Shell - Added Text...
      Some reason this was left incomplete without any title or description text... 
      So I created them...
    - Yi Cannon Shell - Added Text... see previous...
Version: 0.2.4
Date: 2021.11.30  
  Additions:
    - Setting! - YI Logistiker Turbo
      This is basically a Tier 2 Yi Logistiker. Hauls 100 items, 50% speed increase, 50% increase power
      BUT also is costly to manufacture! (Default: Enabled)
    - Recipe - Atomics - Contaminated Water to UniComp
      I didn't like that you could not void Contaminated Water so now you can void it to Unicomp!
      
  Integration:
    - Fixed "Mixed Solid Fuel to Rocket Fuel" Recipe Icon to align with Angel's Petrochemical Processing icon when detected
    - Setting! - Bob's Electronics - Yuoki Dryer & Separator
      Changed Recipe to use Assembly Machine 1 when Bobs Machines + Bobs Electronics is detected.
      Otherwise Dryer & Separator unlock is way too late game vs is intended use. (Default: Disabled)
    - Setting! - Bob's Inserters - Yuoki Inserters Cleanup
      When Bob's Inserters mod is loaded, it is redundant to have Yuoki's Specialized Inserters.
      (Default: Disabled)
      
  Changes:
    - Visual changes to "Mod Settings" Titles to make things more fancy and visually clear.
    - Updated "Mod Settings" Descriptions to be a little more clear as to what they did.
      
  Bugfixes:
    - Fixed some errors in "Mod Settings" Descriptions that were not updated to reflect changes in 0.2.2
    - Icon - Yuoki Engines - Peters V-Tube-Splitter was randomly using the icon for Vacumatic T-Tube-Splitter
Version: 0.2.3
Date: 2021.11.29  
  Bugfixes:
    - Fixed a bug in how Mod Settings were loaded that broke with Multiplayer setups (oops!)
      This should fix "Mods mismatch detected!" errors with this mod.
Version: 0.2.2
Date: 2021.11.16  
  Integration:
    - Updates / Changes - Angels Smelting - Yuoki Pure Iron
      Got poor feedback on Steel ratio recipe so that has been updated and re-added Oxygen Gas
      Also added additional alternate recipes for using Pure Iron for higher tiers of Molten Iron
      
  Bugfixes:
    - Reworked formatting of changelog.txt
      Formating I was using did not work properly with in-game changelog viewer (oops!)
    - Durtoal Logistics Provider Chest
      Deconstruction was incorrectly resulting in Requester chest 
    - Icon - Yuoki Industries - Crystal Dust (Yellow and Blue!!!)
      Fixed "item" image, forgot to fix the image for the item last time (oops!)
Version: 0.2.1
Date: 2021.11.13
  Additions:
    - Setting! - Recipe(s) - Durtoal Logistics Chests (Default: Disabled)
      Added Durtoal Logistics Provider, Requester and Buffer Chests based on Durtoal Logistics Storage Chest
      This set of Recipes can be turned on and off in mod settings
    - Setting! - Recipe(s) - Robots (Default: Disabled)
      Added Alternate Recipes for Yuoki Robots.
      This allows for robots after Automation 2, but at a cost...
      
  Changes:
    - Map Generation - Resources
      Replaced Yuoki's old resource spawn system with a system based off current "Base" spawn system
      Should fix the issue of N4 and F7 patches being so huge no matter the slider values
    - Recipe - Multi-Functional Toolhead Repair
      Now uses Iron sticks
      Stone bricks never made sense to me
      
  Bugfixes:
    - Icon - N4 and F7 icons were missing from Map Generation - Resources screen
      
  Locale:
    - Text - locale\en - Fixed up a some Text that was driving me nuts (this will be on-going)
      (Sorry I only know English, if you want others fixed please send them to me.)
Version: 0.2.0
Date: 2021.11.07
  Additions:
    - Recipe(s) - Yuoki Liquids
      Canister's are now Fillable.
      But be warned, they are not as simple as you might think!
      
  Integration:
    - Setting! - Angels Refining - Slag (This can be turned off)
      Yuoki Slag now set to use Angels Slag Icon
      All Recipe that produce or consume Slag now uses same Slag!
    - Setting! - Angels Smelting - Yuoki Pure Iron & Pure Copper
      Added 1st Tier alternate Smelting recipes that consumes Pure Iron or Pure Copper instead of Ingots
      These probably need a balancing pass?	
      
  Changes:
    - Setting! - Recipe - Yuoki Engines - Special Sheet Metal (This can be turned off)
      Removed Verontin requirement.
      Also reworked the recipe to make more sense.
    - Recipe - Yuoki Industries - M68K Chip
      You can now be produced with Productivity modules.
    - Recipe - Yuoki Industries - Dryer & Separator
      Removed Assembly Machine 2 requirement, Replaced with Frank & Peppe Industiral Smelter.
    - Machine - Yuoki Energy -  0.8-SS-Turbine Generator-S
      A few tweaks made to align with Base Boilers.
      Consumption: 36/s 
      Max. Temperature: 165c
    - Machine - Yuoki Engines - Small Electric Motor
      Lots of reworking done.
      Changed size from 2x2 to 2x1.
      Fixed Pipe alignment issues (Squeak Through caused this).
      Fixed animation image alignment offset.
      Fixed collision box.
    - Machine - Yuoki Engines - Hydra-Farm, Framed Farm, Caged Ranch
      Modules!
      Now have 2 module slots each.
      
  Bugfixes:
    - Icon - Yuoki Industries - Crystal Dust (Yellow and Blue!!!)
    - Icon - Yuoki Industries - Filtering (Yellow and Blue!!!)
    - Icon - Yuoki Industries - Slag "Stone Brick" (Wrong Icon was used)
    - Icon - Yuoki Energy - Wood (Icon scaling issue fixed)
    - Icon - Yuoki Atomics Trade - M-A2 (UniComp) (Its Yellow Now!)
    - Icon - Yuoki Atomics Trade - F7-Material Chunk (Nuatreel) (Its Yellow Now!)
    - Icon - Yuoki Agronomie - Raw Fish  (Icon scaling issue fixed)
    - Machine - Yuoki Engines - Fatmice Cycle Engine - Minor adjustment to collision box