Randomizes most item ingredients in the base game in a way that optimizes the total expected base resources (iron,copper, stone, and coal) to be similar to a theoretical game with a random tech tree and item progression. Basically, you can generate an unlimited amount of crazy new sets of recipes that are actually practical to play. This mod should be able to randomize recipes from other mods, but it does not work well with mods that add new raw resources or rely heavily on fluids.
This is a work in progress, and it's far from perfect. If you find a seed that produces a game that is not completable or that would be excruciatingly boring to complete, please let me know.