Keep an eye on different parts of the map in small windows (viewports), without obstructing the rest of the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Play it your way.
Would it be possible to make the windows only see where there is radar? maybe a config for it.
I wanted to fix it too, but I failed to find a way to do it. There does not seem to be an API to check if a coordinate is covered by radar.
Have you tried making the camera a zoomed in minimap object? I'm gonna mock it up over on github and see if it works.
hmm... trying to replace the camera object with a minimap object turns out to be more complicated than I can handle right now... probably because I don't understand how these style names are working.