Choose what you want to produce and this will tell you the main cause why you are not making more of it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.2 Date: 2022-10-24 Bugfixes: - Fix crash related to Satisfactorio mod
Version: 1.1.1 Date: 2021-03-02 Bugfixes: - Fix crash related to invalid surfaces
Version: 1.1.0 Date: 2020-11-28 Features: - Update for Factorio 1.1
Version: 0.18.3 Date: 21.06.2020 Changes: - Fix potential crash related to new way of detecting recipe changes
Version: 0.18.2 Date: 09.06.2020 Changes: - Change how recipe changes are detected - Recipe change messages are only shown if caused by mod changes or research completed - Fix some bugs when entities have been removed in different ways
Version: 0.18.1 Date: 01.02.2020 Features: - Update for Factorio 0.18
Version: 0.17.0 Date: 03.03.2019 Features: - Update for Factorio 0.17 Changes: - Usage improvements
Version: 0.16.1 Date: 17.12.2017 Features: - Update for Factorio 0.16 - Quicker detections of recipe changes - Add support for multiple surfaces by also keep track of world name (GitHub issue #30) - Add show/hide all button Changes: - Change Stack Overflow warning limit to 50 Bugfixes: - Skip rocket check if there is a rocket in the rocket silo (GitHub issue #25) - Print recipe change info only to players within the force - Avoid crashes when recipes are no longer available
Version: 0.15.1 Date: 03.10.2017 Changes: - No longer show "recipe changed" message for furnaces (for those who use furnaces for more than one thing) - Remove the useless "Perform" button at the top Bugfixes: - Fixed a possible performance issue when map was scanned too quickly for entities (because of recipe change detection)