Visible Planets Scale

by jurgy

Adds automatic scaling to planets rendered by Visible Planets in Space based on their gravity and increases or reduces the rotation speed based on their day/night cycle duration.

Tweaks
27 days ago
2.0
11.0K
Factorio: Space Age Icon Space Age Mod
Environment

b attempt to index field 'surface_properties' (a nil value)

1 year, 1 month ago

Failed to load mods: vp-scale/data-updates.lua:23: attempt to index field 'surface_properties' (a nil value)
stack traceback:
vp-scale/data-updates.lua:23: in function 'get_gravity'
vp-scale/data-updates.lua:32: in function 'get_relative_scale'
vp-scale/data-updates.lua:53: in function 'get_planet_scale'
vp-scale/data-updates.lua:58: in main chunk

Mods to be disabled:
• vp-scale (1.0.0)

1 year, 1 month ago

Hi, could you give me a list with the mods you've installed?

1 year, 1 month ago

I did push a fix that defaults a planet's scale to 1, if no surface properties are defined. But I do still like to see which mod is causing the error.

1 year, 1 month ago

400 active mods :|

1 year, 1 month ago

Could you go to the mod folder:
Windows: %appdata%\Factorio\mods
Mac: ~/Library/Application Support/factorio/mods
Linux: ~/.factorio/mods

open the "mod-list.json" file in a text editor and copy paste its content to here?

1 year, 1 month ago

longer than this fields 10,000 character limit

1 year, 1 month ago

Thanks! There were three mods (Undersea data cable, Thruster control behavior and Space platform graveyard) that defined "planets" without surface properties. This is entirely valid though, so I've fixed it on my end. Let me know if you encounter any other problems.

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