Ha no worries! This mod came about from this conversation on Visible Planets' mod page:
https://mods.factorio.com/mod/visible-planets/discussion/674c4cc3caedb4f914052b77
I also mentioned there that it doesn't really make any sense and that a ship would probably want to be as close to the planet as possible, taking the atmosphere in to consideration, of course. But in the end I decided I wanted some visual distinction between the planets' scales and when I saw that Nauviax implemented an easy interface to make this, it was only a handful of lines of code and about 2 hours total from starting the project to deploying it on the mod portal. And besides, you can always tweak Visible Planets' "Planet final scale" setting to your liking such that you are really close to even the smaller planets and that the larger ones are even more massive.
If someone was to implement a gas giant, which I've heard some talks about, it would fill your entire screen which seems fitting I suppose.