Void

by uoil

UPS friendly removal of items & fluids

Utilities
a month ago
1.1
4.76K

b Migration file for 1.0.6 fixes

a month ago

58.863 Applying migration: Void: void_1.0.6.lua
59.316 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "Error while applying migration: Void: void_1.0.6.lua
void/migrations/void_1.0.6.lua:7: bad argument #1 of 3 to 'insert' (table expected, got nil)
stack traceback:
[C]: in function 'insert'
void/migrations/void_1.0.6.lua:7: in main chunk"
59.316 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(CreatingGame) to(InitializationFailed)
59.316 Info CommandLineMultiplayer.cpp:219: Exit point.
59.347 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection.
59.347 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(InitializationFailed) to(Closed)
59.658 Info UDPSocket.cpp:233: Closing socket
59.658 Goodbye

a month ago

Took a quick look; probably need this at the start of the migration file, or perhaps at the start of the data.lua?:

if global.pipes == nil then
global.pipes = {}
end

a month ago

Attempted fix in latest update, thank you for reporting; let me know if it works. Applied fix @Zaflis mentioned to the migrations.

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