So once you've unzipped the mod, you'll need to add all your graphics for the different levels to the /graphics folder. The three named qualities have their own images which you can replace with files of the same name, and then all the levels after should be called "quality-x8.png" through to "quality-x99.png" (right now I just made them use x8.png so I don't have to generate a bunch of images, so that's the only other one in there). These should all be 64x64px images and you'll need one for every level.
Then in data-updates.lua, go to line 100 and change it from:
icon = "unlimited-quality/graphics/quality-x8.png",-- .. name .. ".png",
to:
icon = "unlimited-quality/graphics/quality-" .. name .. ".png",
For the names, you should be able to go to the /locale/en/config.cfg and change them there (you'll see them all there, just change the right side after the equals sign to the name you want). However, there mayyy be a bug that won't actually show that in game. If they're still just called x<number> let me know and I'll see if I can fix it.
Make sure you remove the other (zipped original) copy of the mod as well just so it doesn't get confused.