Turrets arc limiter

by FoxLBA

Allows you to limit the arc of turrets with a full-range arc.

Tweaks
6 days ago
1.1 - 2.0
293
Combat

b Limited Gun Turret Doesn't Get Damage Bonus.

7 months ago

Hi, I noticed that in the "upgrades" tab there aren't entries for gun turret 1/3 and 1/7 like with the laser turret and mod added turrets. And indeed when I limited the arc of some upgraded gun turrets with uranium ammo, the damage dropped from 8+52 to 8+12, which is an insane difference. Can you fix this please?
This looks like just an oversight but I do also have KS Combat installed in case that's causing the issue.

7 months ago

Thanks. Fixed it.

6 months ago

Hi, thanks for the fix.
One more thing though, the damage bonuses for the limited gun turrets are now all in their separate entries on the bonus tab, unlike ex the laser turrets which are all grouped in one box. This is purely a visual issue and I doubt the bonuses tab is open for a whole minute cumulatively in an average playthrough, but if you could fix it it would be much nicer. Thanks.

6 months ago

I noticed it, but unfortunately I can't fix it.
Laser turrets receive the bonus only from their "ammo type". But gun turrets get an extra bonus as an entity. These individual bonuses cannot be grouped due to API limitations.

6 months ago

Ah, that's a shame. Thanks anyway.
Maybe some API improvements in 2.0 will help?

13 days ago

Hi, can I ask if there's a 2.0 version on the horizon? With asteroids and rocket turrets being vanilla this will be more useful than ever. As a sidenote, a feature to limit the range too (especially for arty so you can safely research range) would be great.

13 days ago

Unfortunately, this mod is at the end of my list of updates so far. =(
The main problem is that turrets that have already been built cannot be rotated. And turrets at an angle of 45 degrees have a diagonal collision box.

9 days ago

Well, I found a hacky way to rotate the turrets.

7 days ago

awesome, thanks bro

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