i don't have any deep knowledge of physic....
tacking earth as example.....
Orbital speed is 7.8km/s just to reach any orbit in vaccum
in 500km heigh orbit the orbital speed is still around 7.2 km/s
in 30.000km heigh the orbital speed is still 3.4 km/s
As long as the speed will not exceed escape velocity of 11.2km/s we have a reasonable orbit.
so 30000 km/s is reasonable well above the escape velocity so we need to have a lot and quite strong deflectors to keep the rods in an orbit
In the end i think its about applied forces and the energy available/needed to have this working, albeit realistically not so much...
But Nauvis is sure not exactly earth...
in sense of game and SF i would say make much such stations and they have to be very very costly to produce (like 100 accumulators and much more solar panels to generate the energy which is needed to have working Satellites which will bend the paths of the rods. and a serious cooling time to have the used station in place again through action/reaction process of applying the deflection (one set for maintaing the ring, one set for impact deflection)
Probably also have some more energy available as with reactors/fusion / fuel cells and what not to pick from Factorio (Aquilo)
As such a deflection will need the energy in a very very short time it would be reasunable to use also highspeed capacitors and supercondutors
Also pickable energy in orbit with a magnetic field would be some thethers
So you can probably stretch out the research for all this....
as everything is high speed some little change will lead to huge differences, maybe there is also (infinite) reasearch for impact accuracy (first stage is about 100 tiles off, so the better the more exactly ?
Could be also mores stages as on your roadmap.....
first one for the simple boiler plate rods-from-god using just gravity impact energy.
secound stage then the storage ring using fulgorian and more