Train Scaling


Automate the construction and deconstruction of your trains! Configure a train currently scheduled for a station as a template for the station - the mod's special train construction station will automatically build (or destroy) copies of the template train on demand, or in response to circuit conditions.

Content
2 years ago
0.16 - 1.1
4.93K
Trains

b 1.0

3 years ago

When Having a Train Scale Station and changing from a Normal Station the Count from 5 Trains to 4 Trains it produces this :

39234.566 Info AppManagerStates.cpp:1837: Saving finished

40464.560 Error MainLoop.cpp:1207: Exception at tick 18163800: The mod Train Scaling (1.0.0) caused a non-recoverable error.

Please report this error to the mod author.

Error while running event train-scaling::on_nth_tick(300)

train-scaling/control.lua:1842: attempt to get length of field 'wait_conditions' (a nil value)

stack traceback:

__train-scaling__/control.lua:1842: in function 'try_decommission'

__train-scaling__/control.lua:2061: in function <__train-scaling__/control.lua:1984>

40464.560 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "The mod Train Scaling (1.0.0) caused a non-recoverable error.

Please report this error to the mod author.

Error while running event train-scaling::on_nth_tick(300)

train-scaling/control.lua:1842: attempt to get length of field 'wait_conditions' (a nil value)

stack traceback:

__train-scaling__/control.lua:1842: in function 'try_decommission'

__train-scaling__/control.lua:2061: in function <__train-scaling__/control.lua:1984>"

40464.560 Info ServerMultiplayerManager.cpp:772: updateTick(18163800) changing state from(InGame) to(Failed)

40464.560 Quitting: multiplayer error.

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