I meant the sleep time in the UPS metrics. The time the game sleeps before the next frame is processedWith the mod all of the UPS metrics are fine, but the game seems to sleep longer than it should causing a drop in UPS and FPS to around 57.
My sleep time is at 8 instead of what it should be for the UPS to add up to 60 which would be 5. My guess is there is some calculation happening in the background that is slowing down the game. And since the sleep time is above 0 the game should be at 60 UPS.
I have around 550 trains in the network.
The issue appears only on this save and after around 400+ trains and it reappears with the mod on.