I encountered a bug when I had a combinator GUI open and mined the combinator without closing the GUI. (Persumably) this mod started to produce an error every second after that, not even reloading worked - I had to go back to an autosave before I mined the combinator.
I tried this with a few other entities and it worked (or, should I say, crashed) consistently - place a chest, open its inventory, while it's open, mine the chest (same for almost all, if not all GUI entities).
The error message was:
"LuaEntityAPI call when LuaEntity was invalid. stack traceback: train-controller/control.lua:126: in function 'gui_close' train-controller/control.lua:179: in function <train-controller/control.lua:171> [C]: in function 'pcall' train-controller/control.lua:171: in function <train-controller/control.lua:159>