Nanobots, like many other mods, will fire the on_built_entity
event.
This will then result in an error:
textplates::on_built_entity (ID 6)
__textplates__/control.lua:131: attempt to index local 'gui' (a nil value)
The way Nanobots will fire the event:
lua
script.raise_event(
defines.events.on_built_entity,
{
player_index = player.index,
created_entity = entity,
revived = true
}
)
From my early scouting, I suspect this crash occurs because the player doesn't have the item in his cursor, therefore the GUI isn't created, and trying to access it will crash it.
What I'd expect is for the tile to be built with the proper text.