Each player gets a personal planet. All players share one force — full build, mine, and interact rights everywhere. Offline planets go peaceful. Stargate teleporters at spawn let you jump between teammates' planets.
Mods introducing new content into the game.
Version: 0.2.8
Date: 2026-10-23
Changes:
- Updated for Factorio 2.1.
- Pressing E or Escape now closes the teleporter window.
- Teleporters built by space platforms are now registered.
- Removed unused slot graphics left over from the mod split.
Bugfixes:
- Fixed teleporting while in remote view leaving the player in remote view (2.1 behaviour change).
- Fixed the "must be on the same surface" check using the remote-view camera instead of the character's surface.
- Fixed cloned teleporters (e.g. from Same Team, Separate Planets surface migration) not being registered; name and access settings are now copied.
- Fixed stale registry entries after a surface is deleted.
- Fixed a refused second teleporter losing its quality; it is now returned to the builder's inventory when possible.
- Fixed the window closing instead of refreshing when a destination disappeared.
- Added defensive checks against registry entries without a valid entity.