Lua libraries for use by other mods and submods that are parts of a larger mod.
Version: 0.4.6
Date: 2025-11-04
Bugfixes:
- Fixed crash with solar panels on certain script-generated surfaces
Version: 0.4.5
Date: 2025-10-23
Bugfixes:
- Fixed incorrect resource detection for mining drill ghosts
Version: 0.4.4
Date: 2025-10-04
Changes:
- Use LuaItemPrototype::get_module_effects
- Support generator with burns_fluid=true
- Support fusion-generator with burns_fluid and effectivity
- Support mining_drill with resource_searching_offset
- Support maximum_quality_jump utility constant
Version: 0.4.3
Date: 2025-09-06
Changes:
- GUI qualifier now is a table, should make it easier to write custom UI
Version: 0.4.2
Date: 2025-08-25
Bugfixes:
- Fixed crash in SE 0.7 when encountering long naquium heat pipe
Version: 0.4.1
Date: 2025-08-06
Changes:
- Made necessary adjustments to boiler fluid mechanics that changed in 2.0.63
Version: 0.4.0
Date: 2025-07-15
Changes:
- Improved speed calculation for asteroid-collector using all the new exposed properties
- Improved energy consumption of asteroid-collector (arms only consume energy for a single tick)
- Removed big-data-string2 dependency, instead uses new API methods
- Added support for the new quality modding capabilities
Version: 0.3.3
Date: 2025-06-29
Changes:
- Use LuaForce::beacon_distribution_modifier
Bugfixes:
- Fixed edge case when beacon supply area exactly touches the receiver's bounding box
- Fixed incorrect calculation when ignored_by_productivity is combined with amount_min/amount_max or extra_count_fraction
Version: 0.3.2
Date: 2025-06-26
Changes:
- Improved filters for asteroid-collector: read all filters, ignore if controlled by circuit
Bugfixes:
- Fixed crash when entity is in range of both hidden and normal beacons
Version: 0.3.1
Date: 2025-06-21
Bugfixes:
- Fixed waste of performance when looking for beacons
Version: 0.3.0
Date: 2025-06-20
Features:
- Calculate pollution rates
Changes:
- Improved accuracy of beacon effects
- Improved fuel detection for burner energy sources: no fuel for non-standard filters, uses currently_burning and whole inventory if not ambiguous
- Improved fluid energy sources: various combinations of burns_fluid / scale_fluid_usage / fluid_usage_per_tick
Bugfixes:
- Fixed crash with offshore-pump entities that have a filtered fluidbox
Version: 0.2.0
Date: 2025-06-13
Changes:
- Improved agricultural towers
- Improved asteroid collectors
- New API for GUI integration
- Improved number formatting
Version: 0.1.0
Date: 2025-06-09
Features:
- Get configuration of LuaEntity
- Supports ghosts of all kinds (marked for deconstruction, marked for upgrade, module removal & insertion plans)
- Enhance configurations with selection of fuel and fluid temperatures
- Check multiple configurations for equality
- Calculate production rates of configuration
- Respect LuaSurface and LuaForce