When a belt that turns into a splitter has the preceding belt removed (i.e. the one that makes it a corner belt) the game crashes --- If done on a space platform.
Error while running event sushi-splitters::on_space_platform_mined_item (ID 77)
sushi-splitters/control.lua:541: attempt to index local 'entity' (a nil value)
stack traceback:
sushi-splitters/control.lua:541: in function 'is_splitter'
sushi-splitters/control.lua:134: in function <sushi-splitters/control.lua:132>
Also I noticed that you removed the separate sushi entities, so now I have to manually fix my factory :( (No hard feelings though - I luckily only had them in a few select places so far)