Yeah, not for nothing, but every change made to the mod itself was already done in my version, along with others that required fixing (Data:copy, and some recipe related functions necessary for my mods). Also other runtime changes required to get some of the Picker mods working were fixed (though I haven't published those on the mod portal yet, because they aren't quite working perfectly just yet)
I even tried changing all of the stdlib2 references in your Nanobots 2.0 version of the mod to use my version of stdlib and it worked perfectly fine.