Stargate


Factorio but with logistics-capable stargates that teleports players and belt contents around the map and between surfaces.

Overhaul
3 years ago
0.17 - 1.1
6.80K

b Crashin while palcing Startgate

3 years ago

Hi,
Server crashed while placing a Stargate. Server runs on 1.1.25

1137.885 Error MainLoop.cpp:1285: Exception at tick 3591056: The mod Stargate (0.1.4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event stargate::on_robot_built_entity (ID 14)
stargate/control.lua:60: attempt to index global 'f' (a nil value)
stack traceback:
stargate/control.lua:60: in function 'OnStargateBuilt'
stargate/control.lua:133: in function '?'
stargate/lib/lib_control_cache.lua:152: in function 'call_ents'
stargate/lib/lib_control_cache.lua:394: in function 'y'
stargate/lib/lib_control.lua:286: in function <stargate/lib/lib_control.lua:286>
1137.886 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Stargate (0.1.4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event stargate::on_robot_built_entity (ID 14)
stargate/control.lua:60: attempt to index global 'f' (a nil value)
stack traceback:
stargate/control.lua:60: in function 'OnStargateBuilt'
stargate/control.lua:133: in function '?'
stargate/lib/lib_control_cache.lua:152: in function 'call_ents'
stargate/lib/lib_control_cache.lua:394: in function 'y'
stargate/lib/lib_control.lua:286: in function <stargate/lib/lib_control.lua:286>"
1137.886 Info ServerMultiplayerManager.cpp:780: updateTick(3591056) changing state from(InGame) to(Failed)
1137.886 Quitting: multiplayer error.
1138.970 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
1138.970 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(Failed) to(Closed)
1139.116 Info UDPSocket.cpp:218: Closing socket
1139.116 Info UDPSocket.cpp:248: Socket closed
1139.118 Goodbye

3 years ago

f

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