Stacked Items deprecated


The Stacked-Items mod allows you to stack items efficiently by setting two loaders facing each other.

Tweaks
8 months ago
1.1
276
Logistics

b Sometimes Stops Working

8 months ago

The stacker setup sometimes stops accepting items after switching the items going through, fixed by replacing the loaders.
This mod would be awesome if inserters could actually pick up the stacked items without you needing to decompress the belt first. As is the use cases seem very limited beyond a skinnier mainbus or penny pinching on high tier belts, though I love how minimal it is so I'll keep it installed. Maybe If stack inserters had a starting hand size of 4 (with a lower speed to compensate and upgrade techs going in +4) they could pick up whole stacks without issue?

8 months ago
(updated 8 months ago)

Currently, internally items and stacked items are treated as separate Items. I'm are exploring an option to allow inserters to use these items. An approach could be to create recipes that accept stacked items. This has not been fully explored yet, as it might introduce additional gameplay complexities, such as needing to select different recipes making extra steps for the player. For instance, furnaces could potentially accommodate this system without requiring players to select specific recipes as they do not require recipes to be selected. Regarding the issue when switching items there is a internal inventory that changes the items to be stacked if there is still items new one can not be accepted several solutions are being considered. Most of them involve runtime scripts, which I'm trying to minimize due to performance concerns.
Thank you for the message let me know if you find anymore issues!

7 months ago

Hey, can I ask why this has been tagged as deprecated? I still use it and it works well most of the time.

6 months ago

I no longer have time to update the mod and with 2.0 coming soon the mod will no longer be needed

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