Spy mod


Spy mod was created for multiplayer use with multiple forces. It boosts technologies of all forces (even those who are yet to be created*),when one of forces finish research. The purpose of this is to work with "every player in his own force" scenarios - so that players won't lag so far behind others in tech for long and hopefully won't get overrun by biters. Once one player will make technological breakthrough -> rest have easier path to follow.

Tweaks
a month ago
1.1 - 2.0
210
Direction:
This mod 1 From other mods 13
Dependency types:
Default 1 Required 1 Conflict 0 Optional 0 Hidden 0
Sort by:
Default Type Name Version Downloads
Dependency 0
base >= 1.0 -
Last dependency data update: 16 hours ago (for v0.0.6)