Spy mod


Spy mod was created for multiplayer use with multiple forces. It boosts technologies of all forces (even those who are yet to be created*),when one of forces finish research. The purpose of this is to work with "every player in his own force" scenarios - so that players won't lag so far behind others in tech for long and hopefully won't get overrun by biters. Once one player will make technological breakthrough -> rest have easier path to follow.

Tweaks
a month ago
1.1 - 2.0
210
Direction:
This mod 1 From other mods 13
Dependency types:
Default 0 Required 1 Conflict 0 Optional 2 Hidden 10
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Last dependency data update: 11 hours ago (for v0.0.6)