Spider sentinel


Make spidertron a sentinel (with Tiny spider for early game)

Content
2 years ago
1.1
1.82K
Combat

b Potential issues

2 years ago
(updated 2 years ago)

Packing the spider as a single item drains all energy buffers from equipment when mined with items in the trunk. It feels bad with portable solar panels and could be dangerous since equipment grid power level is not a retreat condition.
Disabling packing as a single item also breaks squads; the spiders need to be individually mined.
Crash when placing a squad created from the squad item duplicator: https://imgur.com/a/s1Q2FwJ
Crash when swapping weapons with Spidertron Weapon Switcher if equipment has ever been placed in the grid, even if the equipment is removed later (same link)
The squad item duplicator cannot duplicate squads containing 1 spider.
The sentinel UI can't be opened unless the spider is within player reach or editor mode is enabled.
Sentinels will not start with Induction Charging coils installed. They start moving as soon as the coils are manually removed.

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