Cool! been thinking a bit on your replies, and here is my further comment:
► Elemental Trap - could be like a 'dot' (Damage over time) effect, might make it more viable then a small grenade like effect. Got plenty of mods to throw grenades anyways.... But i havent really seen mods that makes "traps".
► Call Defender - Instead of 4 turrets, just shorter cooldown?
Also, because some mods now have tiered repair kits, making the turrets take constant damage before they 'vanish' again would not make much sense...
► Whoopsie - Or a more friendlier version: could have the Whoopsie spell drop all items of the caster on the ground, might be easier and simpler and would fit the name. Just one of them silly ideas I get.
New spell idea:
► Sneek-peak - Reveal a 3x3 chunk area of choice on the map within 1,000 units of caster just like how artillery shells reveal the map. 20 sec cooldown to keep both lag and spamming to a minimum.
Could be useful, or be one of them spells to sit and collect dust.
I got the mod Ion Cannon installed and some other mods to make biters have INSANE levels of HP, and this spells would be awesome coupled with the Ion Cannon.