Space Route Overlay


Automatically adds Colored overlays to space routes/connections based on local asteroids

Utilities
23 hours ago
2.0 - 2.1
164
Factorio: Space Age Icon Space Age Mod

g Better Asteroid Belt Compat?

7 days ago

I get the feeling this needs to explicitly run after Better Asteroid Belt? I'm seeing connection lines crossing the asteroid belt (which were pruned during final-fixes, so they no longer exist)

I'm also seeing some connection lines heading towards the sun? Not sure what happened there?

6 days ago

Compatibility added and tested, with the base game, these fake path lines shouldn't appear anymore
I couldn't recreate that "connection lines heading towards the sun" problem but if they stem from that same load order bug, they should also be fixed

2 days ago
(updated 2 days ago)

Sorry for taking so long to get back to this, but yup, routes across the Better Asteroid Belt were fixed, but still having issues with connections heading towards the sun. Not sure how the lines are drawn, but there are definitely no real routes connecting to the sun, since RSC is not enabled.

Tested with just Moshine Orbits Vulcanus and Secretas Orbit Patch; no Better Asteroid Belt or Redrawn Space Connections in either case. Afterwards, I tested with just Muluna and Cerys (two of the most common moon mods) and got the same issue.

One minor thing of note, is that the sun is technically a real space location (needed for PlanetsLib as a placeholder for the star graphic, in addition to non-standard orbit sprites, like those used for Apia-Carnova and Abacayba), but it is marked as Hidden, so it never has any effect on the game.

Image attached:

EDIT, tested with just Muluna:

2 days ago
(updated 2 days ago)

Owwww, this is really bad, must be related to either the new "origin" or "shape" properties for space connections because all of the routes that break are routes that don't take the sun as their origin (and/or seem straight)

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