I was able to implement Jawvyx's workaround to fix this temporarily on my save. I'll put the steps I went through exactly in case someone else finds this thread before it's officially fixed.
1) I opened the factorio mod folder by hitting Windows+R and typing "%appdata%\Factorio\mods"
2) I made a copy of "space-exploration_0.6.104.zip" to another location as a backup
3) I right clicked on space-exploration_0.6.104.zip and clicked "Extract All..." going through the extract process with default settings
4) I went into the extracted folder and opened control.lua
5) On line 1188 there is a statement that says:
elseif surface and surface.name and string.starts(surface.name, "Space Factory") then -- Space Factorissimo compatibility
6) I changed this to:
elseif surface and surface.name and string.starts(surface.name, "factory-floor") then -- Space Factorissimo compatibility
7) I replaced the "control.lua" in the zip file (AppData\Roaming\Factorio\mods\space-exploration_0.6.104.zip\space-exploration_0.6.104) with the edited lua file by deleting the old file and copying in the new one
8) I launched factorio and deleted the "gounded" supercomputer in my space factory. When I placed it back down it was no longer grounded.