- Added compatability with the seoh mod, which removes some of the manufactories from the game.
- Added grounded prototypes, which are the manufacturies you have on a landed starship. Now modules don't disappear after you land.
- Removed some commented junk.
- Updated to base 1.1
- Fixed Biomass being duplicated when crafting with productivity
- Productivity modules are now working in Wide Area Beacon and Wide Area Beacon 2
- Added Setting option to enable/disable junk data from Science Recipes (default: off)
- Added another Dupe Prevention in more specific data Recipes that are using catalysts like Heavy Girder
- Fixed a few logical redundancies
- Fixed most recipes that still produced excess catalysts
- Fixed Radiator-2 not accepting productivity modules
- Fixed Changelog formatting to work with the ingame parser
- Fixed several Recipes still producing excess junk cards with catalyst fix
- Added Changelog
- Added Setting option to enable/disable the catalyst fix (default: on)
- Fixed name to be "Productivity for Space Exploration"
- Fixed catalysts like Thermofluid being duplicated with productivity
- Included License in the code (data-final-fixes.lua)
- Error fix on startup
- Initial release