I found a console script that will regenerate all resources (on the planet you're currently on). It's adapted from this one on the Wiki (fixed an error since the API changed in 2.0).
/c local surface = game.player.surface
for _, e in pairs(surface.find_entities_filtered{type="resource"}) do
if e.prototype.infinite_resource then
e.amount = e.initial_amount
else
e.destroy()
end
end
local non_infinites = {}
for resource, prototype in pairs(prototypes.get_entity_filtered{{filter="type", type="resource"}}) do
if not prototype.infinite_resource then
table.insert(non_infinites, resource)
end
end
surface.regenerate_entity(non_infinites)
for _, e in pairs(surface.find_entities_filtered{type="mining-drill"}) do
e.update_connections()
end
Running that will disable achievements for your save unfortunately. I'm not sure there's much I can do about it from my mod, it's not like I can have it run something when you remove it. The mod makes a permanent change to the worldgen so it's not really intended to be disabled.