Rampant Arsenal adds a bunch of technologies for very specific sorts of weapon and turret damage boosts. It also sets the damage technologies from base to "hidden", so they are not visible to the player, but they do still exist in the game.
Auto Research shows them in the list of techs you can queue, and also auto-queues them. It shouldn't, because they are not meant to be "player accessible"; other mods use hidden techs for internal stuff as well, and unlock them, eg, from scripts or whatever.
The fix is easy enough: check technology.hidden
, and pretend it doesn't exist if it is true. For some values of easy, I have not looked at the code, so I don't know if that means a million changes, or just one. :)
Thanks for picking up the mod, by the way. Very much appreciated.