Solar Calculator


Adds a solar power calculator able to calculate how much energy your solar plants are providing on average right now. Or calculate how much panels and accumulators you need to provide desired power. Supports modded panels, accumulators, different surfaces(planets and orbits in Space Exploration)

Utilities
2 years ago
1.0 - 1.1
59.0K

Changelog

Version: 0.3.11
Date: 2022.04.16
  Bugfixes:
    - Fixed crash when adding mod to existing game.
Version: 0.3.1
Date: 2022.04.16
  Features:
    - Added startup setting to disable button in shortcut bar.
    - Added window pin(keep open) button.
  Bugfixes:
    - Fixed crash when loading preset with panels or accums from removed mods.
Version: 0.2.51
Date: 2022.04.14
  Features:
    - Added setting to show/hide top-left button.
    - Added shortcut bar button and keybinding(you need to set it manually)
  Changes:
    - Now pressing E/Escape closes solar-calc window.
Version: 0.2.41
Date: 2022.04.13
  Features:
    - Now text in presets textfields stays there after mod update.
  Bugfixes:
    - Fixed ignoring solar power multiplier when adjusting solar panels count when multiple types of panels are present.
    - Fixed order of recreating GUI menus to show actual power values correctly after mod update.
Version: 0.2.31
Date: 2021.12.04
  Changes:
    - Changed panels and accums count adjusting to better handle floating point math error.
  Optimisations:
    - Get rid of reading surface params 3 times per one calculation.
Version: 0.2.21
Date: 2021.12.01
  Bugfixes:
    - Fixed that saved presets could be lost after upgrading solar-calc mod.
Version: 0.2.11
Date: 2021.11.30
  Bugfixes:
    - Fixed crash when adding solar-calc mod to an existing game.
Version: 0.2.1
Date: 2021.11.27
  Features:
    - Added saving and loading presets.
Version: 0.1.81
Date: 2021.02.07
  Bugfixes:
    - Possible fix to crash in on_configuration_change handler.
Version: 0.1.71
Date: 2021.02.02
  Bugfixes:
    - Fixed crash when other mod creates new surface in on_player_* handler before we get our on_player_created event.
Version: 0.1.70
Date: 2021.02.02
  Info:
    - Factorio 1.0 version
  Bugfixes:
    - Fixed crash when other mod creates new surface in on_player_* handler before we get our on_player_created event.
Version: 0.1.61
Date: 2021.01.31
  Bugfixes:
    - Fixed crash caused by deleting surface with last index in dropdown menu.
Version: 0.1.60
Date: 2021.01.31
  Info:
    - Factorio 1.0 version
  Bugfixes:
    - Fixed crash caused by deleting surface with last index in dropdown menu.
Version: 0.1.50
Date: 2020.12.13
  Info:
    - Factorio 1.0 version
  Bugfixes:
    - Fixed crash caused by wrong gui event filtering.
Version: 0.1.40
Date: 2020.12.12
  Info:
    - Factorio 1.0 version
  Bugfixes:
    - Fixed crash when opening calculator while other gui is opened.
Version: 0.1.31
Date: 2020.12.07
  Bugfixes:
    - Fixed crash in mod upgrading script.
Version: 0.1.30
Date: 2020.12.07
  Info:
    - Factorio 1.0 version
  Bugfixes:
    - Fixed crash in mod upgrading script.
Version: 0.1.21
Date: 2020.12.07
  Info:
    - Added support to upgrade from 1.0 version.
Version: 0.1.20
Date: 2020.12.07
  Info:
    - Backport to Factorio 1.0 version.
Version: 0.1.11
Date: 2020.12.06
  Info:
    - Initial release