Hello. Do you have any plans to release this (or something similar) for Space Age?
I'd really like to be able to use Greenhouses + Biochambers on Aquilo - with of course, high power cost for the 'sunlamps' and a generous consumption of thermal energy to keep them 'warm', and this is one of a limited number of mods that do 'greenhouse' things.
So my thought would be to 'just' allow a greenhouse with a yumako/jellynut recipe - requiring seeds, maybe nutrients, water, etc. as inputs along with a hefty power cost. Maybe also requiring overgrowth soil as a crafting ingredient? But the idea being that they'd be worse overall than agricultural towers, in terms of output and operating cost but allow for 'bio processing' to occur on any planet in return.