Adds a constant combinator that outputs current enemy evolution (0-100%) for its surface.
Mods introducing new content into the game.
Entities which interact with the circuit network.
What is the profile of the UPS useage of this item for optimization of megabases
Thanks for the question 🦊
just made some optimizations. 300-tick interval + evolution cache + section cache—all three optimizations at once
For a megadatabase, this has practically no impact on UPS