Set Spawn
Simple and minimal commands to manage player/force spawn point. Useful when
the starting spawn point is nowhere near your factory.
Usage
The primary command is spawn
, which accepts subcommands as its first
argument.
set
set [x,y | x y]
-- Note: The brackets here represent optional parameters
set [gps=x,y]
Sets the spawn point of the invoking user's force. If given no arguments,
uses the current position. Also accepts rich-text [gps]
tags introduced in
v0.17.0, which can be conveniently inserted by shift-clicking somewhere on
the world.
get
get
Prints the current spawn point of the invoking user's force to the console.
show
show
Like get
, but uses a [gps]
tag, which shows the spawn point as a waypoint
on the map.
map
map
Toggles a map tag showing the location of the spawn point, the same kind that
can be added by right-clicking on the map screen.
reset
reset
The mod makes a note of the force's original spawn point. This command resets
the spawn point to this location.
Other Information
This mod is in its infancy and could certainly be improved. Suggestions and
pull requests are absolutely welcome!