For those who encountered this problem while Core Mining on Nauvis you can make my proposed fix yourself until mod author decides how to go about it. I think my way is reasonable as it's a minimal change and producing mass amounts of unusable resource that you have to store in order to keep Core Drill working is not the Factorio way.
In \AppData\Roaming\Factorio\mods find a mod seoh_0.3.5.zip (for current version), open it, and edit /prototypes/phase-1/resources.lua file.
In line 59, change "se-vulcanite-block" to "se-vulcanite". You also need to change the value from 1 to much higher, as the recipe uses 2k water for 2 vulcanite. I believe somewhere between 5 and 20 will be the best but I will test it out.
So change:
data_util.change_ingredients("se-pyroflux-steam", {"se-pyroflux"}, {{"se-vulcanite-block", 1}})
to:
data_util.change_ingredients("se-pyroflux-steam", {"se-pyroflux"}, {{"se-vulcanite", 5}})
Hope it helps someone who is starting new game with the mod, as it helped me.